lunes, 25 de noviembre de 2019

World's Largest Lesson Magazine 2

Our magazine about the UN Global Sustainable Goals has a new issue in November.

Our students worked on Goals 1 and 2: NO poverty and Zero Hunger. They made a pledge to behave better in class and we managed to collect 14 kilos of food for the Asturias Food Bank

martes, 12 de noviembre de 2019

Futuristic sports - 2º ESO



  1. Go to https://www.fantasynamegenerators.com/sport-names.php and choose a name for your new sport.
  2. In pairs, think about:
    1. Description
    2. Place
    3. Equipment
    4. Rules
  3. Fill this form with the information:


miércoles, 6 de noviembre de 2019

Global Goals 1 and 2: No poverty and Zero hunger - 1º ESO







Questions: 


  • Let's make a pledge


lunes, 28 de octubre de 2019

World's Largest Lesson Magazine 1

Students of 1º ESO are participating in the eTwinning project World's Largest Lesson - UN Sustainable Goals
This is our first Magazine with all the activities the members of the project are doing about the Global Goals.

lunes, 21 de octubre de 2019

Our school in 360º - 2º ESO

Great work by 2º ESO D students showing us the different areas of the school in a 360º photo. Click on the icons to find out information about the buildings, gym and playground.

domingo, 13 de octubre de 2019

Create your superhero for the planet - 1º ESO

We are participating in an eTwinning project with other European schools about the goal we need to achieve for the planet in 2030. There are 17 goals and to make them happen we need superheroes with superpowers.



  • In pairs you are going to create a superhero using Scratch
    • Create several costumes to animate it
    • Give it a name and present it on a Scratch project.



domingo, 29 de septiembre de 2019

Cooking the Books, by Christopher Fowler - 3º ESO


Read "Cooking the Books" by Christopher fowler and answer the following questions on a comment:
  1. What was Haldeman’s plan to get the insurance money? And his alibi?
  1. The story is unfinished. What do you think happened at the end?


Scratch - 1º ESO




Click on the link to join Scratch:

http://scratch.mit.edu/classes/217436/register/6e89c9deccf9459b8ccc4ea978eba5cf

IMPORTANT: Write down the username and password, and REMEMBER IT


Go to TUTORIALS and start programming!

lunes, 23 de septiembre de 2019

Scratch project - 2ºESO

OBJECTIVE

We are going to make several Scratch projects about the high school showing all the different buildings and spaces.
In pairs, students will present a different part of the high school.
When the presentations are ready we will include them in a 360º photo.



INSTRUCTIONS
  1. Click on the link to register on Scratch: http://scratch.mit.edu/classes/210028/register/0542fa77d45b42e3bbb3ec054f296b1d
  2. Do some tutorials to learn how to use Scratch
  3. Each group will create a presentation of their assigned area:
    1. Building A, ground floor
    2. Building A, 1st and 2nd floor
    3. Building B
    4. Building C
    5. Building D
    6. Gym
    7. Playground
  4. Here you will find photos of different parts of the high school: http://bit.ly/2lSDm1k

domingo, 22 de septiembre de 2019

Presentations - 1º ESO

Click on the link and make your own avatar: https://avatarmaker.com

Save your avatar in the computer and add it to this padlet, introducing yourself.

Hecho con Padlet

miércoles, 19 de junio de 2019

Games and stories with Scratch - 1º ESO

Students of 1º ESO CD practise coding creating stories and games with Scratch.
See more projects HERE


domingo, 19 de mayo de 2019

Fin de curso con Scratch




Click on the following link to register on Scratch

http://scratch.mit.edu/classes/134740/register/32f8c022d51d4d15b6975295a3ac8033

When you are ready to start creating with Scratch, go to "Tutorials" and learn how to use  it.

Create a story or a game in English, of course.

lunes, 11 de febrero de 2019

domingo, 20 de enero de 2019

Create a new sport - 1º ESO


  1. Go to https://www.fantasynamegenerators.com/sport-names.php and choose a name for your new sport.
  2. Think of a description of the sport, rules and equipment.
  3. Create a Powtoon to present the sport.